3D Animation / Compositing / Art Direction / Post-Production Coordination
My role in this project was compositing all the assets into the main animation and then adapt it for different social media formats,
My role in this project was compositing all the assets created by a team of 3D artists, Assistant to the Creative Director, and creating the animations for the Meta Human in Unreal Engine 5.
Personal project for exploring diverse ways of showcasing full cg beauty products. Everything is done by me, modeling, shading, rendering, compositing and sound design.
Case study project to test various techniques with a full cg sneaker. Everything is done by me, modeling, shading, rendering, compositing and sound design.
Testing materials and camera animations in this personal project.
Watches are some of my favorite pieces of tech to showcase. So I decided to test some ideas playing with sound design and animation. Everything is done by me, modeling, shading, rendering, compositing and sound design.
In this project I wanted to convey in the viewer the sense of refreshment. I tested some simulation techniques and spent a very good amount of time working on the lighting of the product. Everything is done by me, modeling, shading, rendering, compositing and sound design.
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